The point of this project is to see how high of a drop is required for a marble to loop the loop.
Marble race science fair experiment.
Repeat the experiment 2 more times for each liquid so there is enough data to take an average.
Ask the kids to each take a marble and hold it over the opening of one of the liquids.
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Materials needed variables independent variable height of the track hypothesis dependent variable speed of marbles i believe that the height of the track will not affect the speed of the marbles also that i think marbles 1 might win.
Expand on the experiment by estimating how long it will take for the marble to sink to the bottom of the jar.
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I will try testing the drop at different heights.
Now ask them for their hypothesis for which marble will take the longest to sink the bottom.
Stop the timer when the marble touches the bottom of the cylinder.
I plan to race 10 marbles down the drop at each height and see how many successfully loop the loop.
Now it s time to race.
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The loop will need to be a fixed diameter my diameter is 1 ft.
Explain that for this experiment we are going to do a marble race and drop marbles into each of the liquids.
Race your marbles to discover a liquid s viscosity science buddies project idea marble race in liquid.
Timing the marble works best when using liquids that have a high viscosity ie.
Science activity at scientific american categories.
The goal is to design a car that will go the farthest when powered by a marble that travels down a ramp and pushes the car across a flat surface.
Honey corn syrup and molasses.
Controlled variables equal length and.
Fun science experiment marble powered race cars.
Simultaneously drop the marble and start the stopwatch.
In this fun science experiment kids create paper race cars out of index cards.
Then set a timer and find out how close your estimate was.
Preparing your glasses for the marble race.